what is Hypermedia?
MEDIA
-All means of mass communication e.g. magazines, cinema, films, newspapers, radio, television, internet, computer and video games, billboards, books, CD’s, DVD’s, videocassettes, other publishing.
MEDIA
-All means of mass communication e.g. magazines, cinema, films, newspapers, radio, television, internet, computer and video games, billboards, books, CD’s, DVD’s, videocassettes, other publishing.
Multimedia is media that uses multiple forms of information content and information processing (e.g. text, audio, graphics, animation, video, interactivity) to inform or entertain the (user) audience.
Multimedia also refers to the use of (not limited to) electronic media to store and experience multimedia content.
Multimedia“What are the differences between hypermedia and multimedia?”
Two commonly recognized distinctions
Two commonly recognized distinctions
Multimedia
Less user interaction
Sequential in terms of the flow of the information (used to be only one path through the information was provided)
Less user interaction
Sequential in terms of the flow of the information (used to be only one path through the information was provided)
Hypermedia
Information spaces are connected by non-linear links which a user may follow in any order.
Information spaces are connected by non-linear links which a user may follow in any order.
Interactive Media New Media electronic communication
Rich Media Interactive Digital Media
CBT Computer Based Training
CBT Computer Based Training
Examples:
Games
Blood Typing
Illuminations (Algebra/People Patterns)
Illumination Codes
Videos
Misunderstood Minds
Web Quests
Types of Multimedia and Hypermedia Systems:
Blood Typing
Illuminations (Algebra/People Patterns)
Illumination Codes
Videos
Misunderstood Minds
Web Quests
Types of Multimedia and Hypermedia Systems:
Commercial multimedia/hypermedia software packages
Commercial interactive video packages
Authoring tools: presentation software
Authoring tools: video production and editing systems
Authoring tools: multimedia/hypermedia authoring systems
Current and future Impact of Multimedia and Hypermedia on Education
Motivation
Instructional designCommercial interactive video packages
Authoring tools: presentation software
Authoring tools: video production and editing systems
Authoring tools: multimedia/hypermedia authoring systems
Current and future Impact of Multimedia and Hypermedia on Education
Motivation
- Flexibility
- Development of creative and critical thinking skills
- Improved writing and process skills
- Impact of Multimedia and Hypermedia Systems
- Roblyer (1999) provides students with multiple channels to process information
- Swan and Meskill (1996) supports critical thinking skills in reading and language
- Design a Multimedia and Hypermedia Systems
- Screen design
- Interaction feedback
- Navigation
- Learner control
- Color
- Graphics
- Animation
- Audio
- Video
Storage Media
- DVDs
- CD-ROMS
Commercial Multimedia/Hypermedia Software Packages
- Instructional Software
- Interactive Storybooks
- Reference Materials
- Encyclopedias
- Almanacs
Three Kinds of Multimedia/Hypermedia authoring Resources
- Presentation Software
- Video production and editing systems
- Hypermedia authoring software
- Hypermedia Authoring Resources
Audio resources
- CD audio
- Videodiscs
- Recorded sounds
- Prerecorded sounds
- Video resources
- Digitalized videos
- Videodiscs
- Prerecorded videos on CD-ROMs
Hypermedia Authoring Resources Cont’d
- Photographs
- Scanned photos
- Captured from video sources
- Digital cameras
- Imported from CD-ROMs
- Graphic images
- Created by authors
- Imported from clip art collection
- Scanned images
Hypermedia Authoring Resources Cont’d
- Animation
- Imported from CD-ROMs
- Created using animation tools
Text
- Writing as project develops
- Importing from word processing files
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